Scooby Doo, that is, if it were only about Shaggy, and he got murdered every ten seconds or so. Unlike Dragon’s Lair, which had your standard “kill the dragon” fantasy plot, and Space Ace, which was heavily based on pulp sci-fi like Buck Rogers, Brain Dead 13 is basically a more twisted version of Scooby Doo. Like the Don Bluth games of old, though, there at least is some great animation to make the game slightly worth playing through. They created a game that doesn’t even try to pretend to be another, more playable genre, and instead your only real choices are hitting the right buttons at the right time, hoping you don’t die. It usually didn’t work.Īnd so ReadySoft, a studio best known for porting Dragon’s Lair and Space Ace to as many computers as possible, decided to bring the genre (as much as this sort of thing can be called a genre, really) back to its roots. Sure, they might have little to no gameplay aside from hitting buttons at the right time, but they were a cartoon! That you played! With the rise of CD-based consoles, a lot of developers tried to make interactive movie versions of every genre they could, from sports games, to shooters, and even fighting games. Games like Dragon’s Lair and Space Acemixed Don Bluth’s excellent animation skills with simple reaction-based gameplay, and they both ended up being mega-hits. Interactive movies have been around since near the dawn of gaming.
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